You've got people. Here's how to turn that into a game.

This page is coming soon.

Check back soon for guides on how many people you need, who runs it, what to bring, and how to run your first Session Zero.

In the meantime, take the quiz to find the right system for your group.

What this page will cover

How many people you need: three to five is ideal. Two players and a GM works. One GM, two players minimum.

Who runs it? One person needs to be GM. That involves one person taking up the job of supercomputer/mobile library/god. They'll have a lot of reading ahead.

What you need on the night: character sheets, dice or a dice app, somewhere to sit, the free rules. Nothing else required for session one.

Session Zero: what it is and why it matters more than the rulebook.

Quickstart guides coming soon.